Subnautica 2 Seamoth
⊹ Vehicle · Mini-Submarine

Subnautica 2 Seamoth

Your first real freedom from swimming. Fast, agile, but Reaper-grabbable. Seamoth is the right tool for 0 – 500 m exploration; the wrong one for everything around the Aurora and below the Grand Reef.

Quick stats

⊟ Instrument Panel

SEAMOTH — VEHICLE BRIEF

Vehicle class
Mini-submarine · 1-seat
Max depth (base)
200 m
Max depth + MK3
900 m
HP
300
Reaper grab
✗ CAN be grabbed (~30 % HP per grab)
Best feature
Speed + agility · escape leviathans
Energy
1 power cell · solar recharge
Module slots
4

Build chain

⊟ Instrument Panel

FRAGMENTS + DEPTH MODULES

Seamoth Fragments
×3 — Safe Shallows wrecks · easy find
Build location
Mobile Vehicle Bay (surface only)
Build cost
1 Titanium Ingot + 2 Lubricant + 2 Power Cell + 1 Lead
MK1 depth (300 m)
2 Plasteel + 1 Lithium
MK2 depth (500 m)
1 MK1 + 1 Magnetite
MK3 depth (900 m)
1 MK2 + 1 Nickel Ore
Perimeter Defense
1 Polyaniline + 1 Wiring Kit + 1 Battery (Vehicle Bay upgrade)

Module loadout

⊟ Instrument Panel

MODULE OPTIONS — 4 SLOTS

Perimeter Defense
300 V shock pulse · stuns 5 sec
Storage Module
+4 inventory slots in vehicle
Solar Charger
Surface charging at ~6 kW · cap 200
Sonar
Ping-reveal terrain in fog
Hull Reinforcement
+200 HP (1 module slot)
Torpedo System
3 torpedoes per launcher · gas/explosive types
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